Below are questions which players may have about the content and themes that appear in Tell Me Why. Click on a question to reveal its answer.

NOTE: Some answers contain spoilers for the game, so please proceed with caution!

Tell Me Why is the story of two twins, Alyson and Tyler Ronan, who reunite for the first time in ten years after their mother’s death. Upon returning to their childhood home in rural Alaska, the Ronans realize that their shared past may not be as they remember it.

Tell Me Why is a narrative adventure with a strong focus on its characters. The gameplay is anchored around the Bond, a unique link between the Ronan twins that allows them to revisit their memories. Players will use the twins’ supernatural Bond as one of many ways to find out the truth of the events surrounding their mother’s death. The choices the player makes with the Bond will influence Tyler and Alyson’s relationship for better or for worse, as well as alter the course of the game through branching dialogue and dramatic actions.

Tlingit culture is a key part of Tell Me Why’s story and scenery. Our partners at Huna Heritage Foundation have been integral in our goal to portray these elements respectfully and responsibly. They also informed many other aspects of the game, including atmospheric sounds, Tlingit-language pronunciation and spelling verification, and information on customs such as funerary rites. We also commissioned Huna Tlingit artisans to create the many Tlingit objects, murals and designs that appear in the game. For more info on their work, read our blog post.


In trailers and screenshots, we have revealed two Tlingit characters who appear in Tell Me Why. One is Michael Abila, Alyson’s coworker and best friend; another is Eddy Brown, the police chief of Delos Crossing. We look forward to players learning more about these characters when they play the game.

Yes. We are creating versions of the game that have subtitles in French, Italian, German, Spanish (Mexico), Portuguese, Japanese, and Korean. We are also recording voiceover in French, German, Spanish (Mexico), and Portuguese (Brazil). Unfortunately, COVID-19 has made it very difficult – and in some cases impossible – to record all our voice actors safely. As a result, we are only able to ship with localized subtitles at launch. We will update the game as soon as possible with all of our non-English voiceover.

No, Tyler’s birth name does not appear anywhere in Tell Me Why. In flashback scenes, players will hear young Tyler referred to as “Ollie.” “Ollie” was the first name Tyler chose for himself: he liked that it sounded similar to Alyson’s nickname, “Aly.”

No. Tyler’s mother, Mary-Ann Ronan, was not transphobic. In Chapter 1, Tyler and Alyson discover that their mother had been taking steps to learn how to support her transgender child.

In Chapter 1, Tyler will face some ignorant comments and microaggressions from a few people in Delos Crossing: family friends who knew and cared about Tyler ten years ago but who have not seen him since his transition. By Chapter 2, all characters in Tell Me Why interact respectfully with Tyler, and without microaggressions. Tyler is never called by his birth name.

No. As players explore the Ronan twins’ childhood home, they will discover memories and sentimental objects which depict the ways Tyler expressed himself as a boy even before his mother’s death. The idea that being transgender is caused by trauma is a stereotype that has no basis in fact, and it plays no role in Tyler’s story.

Each of Tell Me Why’s endings will include an optimistic future for Tyler. What may change based on a player’s choices is Tyler’s relationship with his twin sister Alyson, where his journeys take him after the events of the game, and much more. Because so many mainstream narratives about trans people are rooted in pain or trauma, it was important to our team to tell a different, more multi-dimensional story with Tyler. We hope you’ll enjoy everything Tyler’s story has to offer!

No, Tell Me Why does not depict homophobia against Michael. In one optional sequence in Chapter 2, Michael briefly describes in his own words some of the homophobia he has experienced while living in Delos Crossing and how he took steps to surround himself with people who accepted him, but these events do not take place during the game.

No, Tell Me Why does not depict violence against Michael.